Who I am
I am a creative thinker who loves solving problems people thought are not possible. My background joins technical expertise in engineering with a passion for innovative design that produces award-winning results. Because I am dedicated to interdisciplinary work, I have led projects in fields as wide-ranging as an interactive art installation, augmented reality, exhibit design, web/mobile application, to concept vehicles.
Teams function best when each member is allowed to focus on the area that ignites their creativity and harnesses their particular skill sets. As a person in charge of product vision, I see my role as bringing all of these voices to the table, helping shape them into a cohesive product that meets a client’s needs without compromising quality. Nothing brings me greater joy than to see the products my teams worked on to go out into the world and make it a better place.
Outside of work, I enjoy tackling projects like remodeling my home, volunteering my time at a non-profit organization redesigning a 3D face shield model to optimize print time, and learning how to fly a plane. I also have two dogs who keep me laughing with their antics.
Figma, Sketch, Abstract, Zeplin, XD, Photoshop, Illustrator, After Effect, Premiere, Fusion 360, 3D Printing
Android Studio, XCode, Qt, Confluence, JIRA, Git, Sourcetree, Processing, openFrameworks, Unity 3D
Design Thinking, Agile Development, MVC, OOP