I’ve worked with Kinect v1 in the past in openFrameworks and have some experienceĀ with .NET. I don’t know Unity 3D. So when Kinect v2 came out, I decided to play with itĀ in Unity 3D. Most ofĀ theĀ time was spent googling and watching videos that are irrelevant and doesn’t quite get me to where I want. If this is you, here’s how to start from scratch and get you running as quickly as possible. Kinect is your input that capturesĀ some kind of data. Unity is a game development engine, which receivesĀ those data. You then have to write a code to process those…